📜Devlog #1 — Project Status, Roadmap Progress & End-of-Year Update
From the Beginning — Early Foundations
BlazeCore’s development began with a clear priority: establishing a solid and reliable foundation before attempting to build higher-level gameplay systems. The earliest milestones focused entirely on making the server capable of communicating, persisting state, and remaining stable under load.
BlazeCore v0.1 — Network Core & Package System laid the groundwork for all future systems. This phase established the basic communication layer, packet handling, and the core networking flow that every server component depends on.
Reinforcing Stability — v0.1.1 & v0.1.2
As the network core matured, additional work was carried out to strengthen its reliability and visibility in real-world scenarios. This resulted in two incremental updates within the v0.1.x line.
BlazeCore v0.1.1 — Diagnostics & Metrics Improvements focused on improving insight into server behavior. These changes made it possible to better observe connections, resource usage, and overall system health.
BlazeCore v0.1.2 — Network Optimizations & Packet Controls followed by refining how the server handles traffic under higher concurrency, improving predictability, performance, and control.
Although these updates sit earlier in the roadmap, addressing them at this stage was a deliberate choice to avoid compounding complexity later.
Persistence Layer — BlazeCore v0.2
With a stable network core in place, development moved into BlazeCore v0.2 — Persistence & Database Integration. This milestone introduced the ability for the world and its entities to retain state beyond individual sessions.
v0.2 focused on initializing the persistence layer, defining repository patterns, and establishing a reliable data foundation to support long-lived worlds and players.
Current Focus — BlazeCore v0.3
Development is now centered on BlazeCore v0.3 — Authentication & Player Session. This phase defines how players enter the world and remain part of it over time.
The scope of v0.3 includes:
- Account creation and validation
- Token-based authentication
- Player session management
- Handshake and reconnection logic
This milestone remains aligned with the roadmap, with a target set for January 2026.
A Conscious End-of-Year Pause
As the year comes to a close, development is entering a short, intentional pause. This time is being used to consolidate recent work, review architectural decisions, and prepare the next development cycle with a clear and focused direction.
This pause is not a loss of momentum, but a natural part of building systems designed to operate and evolve over the long term.
Full development will resume on January 5, continuing work on BlazeCore v0.3 and the upcoming roadmap milestones.
Season’s Greetings
We would like to take this opportunity to wish everyone a Merry Christmas and a Happy New Year.
Thank you for following the project and for your continued interest and support. We look forward to continuing this journey together in the year ahead.